You may destroy this Room to gain (c) (c) (c). You may destroy this Room to deactivate one Room in any dungeon. You may destroy this Room to force an opponent to discard a random Spell card. Each time a player plays a Spell while this Hero is in your dungeon, give this Hero +2. Powerful Minibosses can be hired to enhance your dungeon by permanently modifying Rooms. Earn Coins through effective use of all-new Rooms and Spells. Powerful Minibosses can be hired to enhance your dungeon by permanently modifying Rooms. Save. The Bosses are back, but this time there’s a new challenger in town. Reward: Choose a face-down Hero in an opponent's scorekeeping area. Any other Hero who enters your dungeon this turn ignores the ability text of Advanced Trap Rooms. Once per turn, if a Hero dies in this Room, draw two Spell cards, then discard a Spell card. Once per turn, any opponent may discard a Room with Thief to give this Hero +3 until end of turn. Get your game on at Breakaway Sports Cards! Find helpful customer reviews and review ratings for Brotherwise Games BWGBGM017 Boss Monster: Rise of The Minibosses Board Game Expansion at Amazon.com. If one of these cards is a Miniboss, you may immediately build it. As before, players will build up … It skips the next Room it would enter. When you build this Room, if you have no Spell cards in your hand, draw a Spell card. Choose a dungeon. Earn Coins, an all new mechanic, through effective use of Rooms and Spells. Choose a Hero in any dungeon. Revised: Once per turn, if a Hero survives this Room, until end of turn this Room deals +3. Reward: Kill a Hero who has taken damage equal to at least half its Health. Take your favorite fandoms with you and never miss a beat. At end of turn, if you have not played that Spell, discard it. It skips the next Room it would enter. Search. Reward: Cancel a Spell played during your Adventure Phase. Reveal the top card of the Item deck. They’re all compatible with each other, and with mini-expansions like Crash Landing, Tools of Hero-Kind, and Implements of Destruction. Boss Monster: Rise of the Minibosses. Once per turn, if a Hero dies in this Room, each opponent must discard a Spell card. This Hero skips the last Room of your dungeon. Each turn, any player may give you any number of (c). Power-Up: Once per turn, one player may discard a Room card to give this Hero +3 until end of turn. When you build this Room, place up to three (c) on it. AND, if you have only one Miniboss, you may then double the damage of that Room. Place it at the entrance to your dungeon. When you build this Room, you may move one covered Room in your dungeon to the top of its stack. Once per turn, you may destroy another Room in your dungeon to give this Room +4 until end of turn. When you build or uncover this Room, you may discard a Miniboss to heal a Wound. Reward: Choose a Room in an opponent's dungeon. (Flip over one of your wounds, adding its Soul value to your total.). If a Hero has taken damage equal to half its Health before entering this room, this room deals +2 damage to that Hero. Reward: Switch the first and last Rooms of a dungeon. Amazon.com: Boss Monster Rise of The Mini-Bosses: Toys & Games Saved by Amazon Fashion New Challenger The Expanse Poker Card Games Boss Baseball Cards Mini Anime Crafts As before, players will build up their dungeon (with graphics inspired by classic video games) in order to lure in heroes and defeat them before they reach your boss. If you’re new to Boss Monster, this set is the perfect jumping-on point. Please note that (c) stands in for the coins symbol. It includes new coin and miniboss mechanics. Any build effects apply to the opponent.). Boss Monster 3 Rise of the Minibosses now available for only $24.99! Brotherwise Games Boss Monster: Rise of the Minibosses Card Game. (in the case of a tie, he waits in town until the tie is broken.). Boss Monster: Rise of the Minibosses is a stand-alone expansion for the hit game Boss Monster. Then this unaccompanied miner had a dream. Boss Monster: Rise of the Minibosses Boss Monster: Rise of the Minibosses BOARD GAMES BROTHERWISE GAMES UPC: 856934004146 Release Date: 8/8/2018 (But this Room may be built adjacent to other Monster Rooms.). The first time a Hero enters this room, send it back to the previous room. Rise of the Minibosses™ is the latest and greatest edition of the smash-hit Dungeon-Building Card Game™. Level 2: Double this Room's treasure value. Save this product to a list. Boss Monster: Crash Landing is a mini-expansion for the hit dungeon building card game, allowing players to expand their Boss Monster game to 5-6 players. Level 3: Look at one opponent's hand. Once per turn when a Hero is at the entrance to your dungeon, you may draw a Spell card to give this room -2 OR discard a Spell to give this room +2. Deactivate that Room until end of turn. Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. Rise of the Minibosses gives players more options than ever before to craft the deadliest dungeon they can, and become the baddest Boss … This Hero is lured to the dungeon with the highest combined Fighter and Thief treasure. Once per turn, if a Hero dies in this Room, gain (c)(c)(c). Cancel the effects of that Spell card. You may destroy this Room to gain (c) for every Room remaining in your dungeon. Reward: During the Build phase, choose one Hero in town and designate a treasure type. View all items. This Hero is lured to the dungeon of the player with the highest total Souls minus Wounds. Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. The Demigod is lured to the dungeon of the Boss Monster with the fewest Wounds. This savage redhead has survived the rise and fall of many rivals. Find helpful customer reviews and review ratings for Boss Monster Rise of The Mini-Bosses at Amazon.com. Alone, he braved its depths and dangers to mine its riches. Powerful Minibosses can be hired to enhance your dungeon by permanently modifying Rooms.Earn Coins through effective use of all new Rooms and Spells. Once per turn, you may discard a Miniboss to double the damage of one of your Monster Rooms until end of turn. Choose and deactivate one Room in any dungeon. Attach this Item to it and move it to any dungeon entrance. Once per turn when a Room is destroyed, gain (c) (c). Implements Of Destruction is a mini-expansion released in 2017 as a add-on to the Boss Monster with powerful new items, including items compatible with Crash Landing. Once per turn when an opponent plays a Spell card, you may discard a Spell card to cancel its effect. and the wind broke. When you uncover this Room, search the discard pile for an Advanced Room card and add it to your hand. With exciting new mechanics and a new card type, Rise of the Minibosses is our biggest release since our 2015 hit, The Next Level. This Hero is lured to the dungeon with the highest combined Fighter and Cleric treasure. 12 Boss Cards; 82 Room Cards; 30 Spell Cards; 25 Ordinary Hero Cards; 17 Epic Hero Cards 35 Coin Tokens Rulebook and Quick Start Guide Description Edit Place this card in your scorekeeping area. Boss Monster: Rise of the Minibosses is an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. When a Hero dies in this Room, or survives this Room, destroy this Room. You may take one Room card from that opponent. Destroy this room: Choose a dead Hero in an opponent's scorekeeping area. The Fool is lured to the dungeon of the player with the fewest Souls. If a Hero survives this room, this room deals no more damage until end of turn. As a stand-alone game, it supports 2 to 4 players, ages 13 and up, and plays in about half an hour. With exciting new mechanics and a new card type, Rise of the Minibosses is our biggest release since our 2015 hit, The Next Level. Boss Monster: Rise of the Minibossesis an all new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. Search items. Return that card to its owner's hand. Choose a Room in your dungeon. Reset to Level One. You can destroy this room to add one treasure of any type to any player's dungeon until end of turn. Reset to Level One. If the Room to the right of this is a Monster Room, give that room +2. Reward: Until end of turn, treat all your Rooms as if they were just uncovered. Her life became a nightmare when she was wedded to an evil prince and her true love was slain by a pirate. Destroy this Room to return a Hero in it to the beginning of your Dungeon. Add +X to a Hero in an opponent's dungeon, where X equals the number of wounds you have. When this Hero is in your dungeon, you may discard X Spells to give this Hero -X, When this Hero is in your dungeon, you may pay X (c) to give this Hero -X. Check out our huge collection of hot Board Games and receive Free Shipping at $99 to the continental U.S. OR If that dungeon has five Rooms, the Hero skips the next two Rooms it would enter. View an opponent's hand. OR If only one Hero was lured to your dungeon this turn, that Room does +4 until end of turn. All new Coins are earned from certain Rooms and used to promote mini-bosses and activate dangerous effects in other Room. Power-Up: When this Item is attached, every player must draw and reveal a Spell card, then must discard that Spell at end of turn if it has not been played. For each (c) you place, draw one Spell card. Destroy this Room: Choose one card from the discard pile and put it into your hand. AU $46.95. More Boss Monster the Dungeon-Building Card Game Wiki. Level 2: Once per turn, discard a card to do 2 damage to a Hero in this Room. Level 3: Give all Monster Rooms in one dungeon +1 or -1 until end of turn. Read honest and unbiased product reviews from our users. Power-Up: When this Hero enters your dungeon, choose a face-down Hero in your scorekeeping area and return it to town. Notify me when the price drops. If you also have at least one fighter, one Mage, one Cleric and one Thief face-down in your scorekeeping area, this card is worth two extra souls. When you build or uncover this Room, draw a Spell card. If you’re new to Boss Monster, this set is the perfect jumping-on point. When you build or uncover this Room, draw a Room card. Crash Landing introduces an all new treasure type, new heroes, new Bosses, and new rooms powered by alien monsters and technological traps never before seen in the world of Boss Monster! Give a Hero +1 until end of turn AND give this Hero an additional +2 until end of turn for every (c) you spend when casting this spell. AND If you discard another Spell card, deal 1-6 damage to each Hero at the entrance to your dungeon. You may destroy this Room to draw two Spell cards, then discard a Spell card. Take a random Room or Spell card from that opponent's hand. During the Bait phase, each player may vote to determine where the King is lured. Deal 10 damage to that Hero. This hero is lured to the dungeon of the player with the fewest total Souls minus Wounds. OR If you have two other Spell cards in hand, you may swap it with a Hero at the entrance to any dungeon. You may flip it face-down or face-up. Revised: Once per turn, you may destroy another Room in your dungeon to give all your Rooms +2 until end of turn. Reward: Choose a Trap Room in any dungeon. Level 2: Once per turn, you may return a Hero in your dungeon to town. Once per turn, if you take a card from the discard pile, draw a Room card. If an effect from another card causes this Room to be destroyed, each opponent must discard two Room cards. You may destroy this Room to retrieve one Spell card from the discard pile that you played this turn. Until end of turn it has no ability text. Card № Name Subtitle ... 2012 Boss Monster The Dungeon-Building Card Game Join the evil at bwisegames.com - No knight is more celebrated, but do not invite Ser Mortin to your wedding feast. Once per turn, you may discard a Trap Room to give one Monster Room -1 until end of turn. When you build this room, you may swap the placement of two Rooms in any one dungeon. Once per turn, If a Hero Dies in this room, choose an opponent. Boss Monster: Rise of The Minibosses is an all-new standalone set that can integrate with the previous two Boss Monster Base sets and all previous expansions. Available at Common Ground Games on Pointy. Buy the Boss Monster Rise of the Minibosses Expansion from Sanity's Card Games range. This Room has +1 for every (c) on it. This limited availability pack is available solely through Worldbuilders Market. Monster Rooms may not be built adjacent to this room. Buy Boss Monster Rise of the Minibosses Brotherwise Games, LLC with fast shipping and top-rated customer service. Remove that Hero from the game. (Place it face-down over a face-up Room. It cannot enter your dungeon until next turn. Power-Up: Destroy the first Advanced Room that this Hero survives. Quantities marked with a * represent Promo Cards that were included with prototypes, meaning anyone with a prototype may have more than the listed number of copies. The Lost Levels mini-pack is available exclusively at DriveThruCards.com. This Room has +X, where X equals the number of Spell cards in your hand. Once per turn, If a Hero dies in this room you may heal one wound. Send it back to the entrance of that player's dungeon. This son of an angel and a mortal woman was born with clipped wings and half a halo. Available at Comic Quest on Pointy. The hit game Boss Monster returns to tables with an all new, 165 card, standalone expansion! Level 2: Ignore the ability text of any Heroes or Epic Heroes in, or at the entrance to, your dungeon. Rise of the Minibosses™ is the latest and greatest edition of the smash-hit Dungeon-Building Card Game™. When a Hero dies in this Room or survives this Room, destroy this Room. This hero gain +1 for every (c) you have. Once per turn, when you cast a spell, give this Room a +1 counter. Destroy another room in your dungeon: Until end of turn, your Rooms have +2 damage. OR, if if you have more Minibosses than your opponent, deactivate that Room until end of turn.|, OR deal 4 damage to a Hero in a Room that contains a Miniboss. Differences are italized. OR If you have fewer Souls than any player, choose a Hero that survived another player's dungeon this turn. For every (c) they give you, give this Room -1 until end of turn. Julkaisijan kuvaus: Here comes a new challenger! Choose a Hero in an opponent's dungeon. Looks like there's a new threat rising in the land of Arcadia: Minibosses! When you build this Room, choose and destroy one Advanced Room in any dungeon. In the battle against dungeon delving heroes, Minibosses are the ultimate weapon. When you build this Room, give it four +1 counters. (It is turned sideways until end of turn.). Boss Monster: Rise of the Minibosses introduces two new mechanics to the world of Arcadia! Contents Edit. OR If you have 3 wounds or more, kill one Hero in your dungeon. Kirax boss card BM: rise of the minibosses level-up doubt Hi everyone, I have a doubt about the level-up ability of the Kirax boss card in the Boss Monster: Rise of the Minibosses edition: the text says "For the rest of the game, once per turn you may pay (2 coins) to add one of any treasure to any player's dungeon". He said to the wind: "Break!" OR Choose an Epic Hero at the entrance to your dungeon. Reward: Choose a Hero in an opponent's dungeon. Reward: Each of your opponents must discard one Room card at random. During the Build phase, you may destroy this Room to choose one Room in any dungeon and remove its treasure value until end of turn. (You must declare this before any Rooms are revealed.). Kill a Hero with 2 or less Health. item 3 Boss Monsters Rise of the Mini Bosses Card Game NEW 3 - Boss Monsters Rise of the Mini Bosses Card Game NEW. Also included are new Bosses, spells, and heroes. Draw two Spell cards. All players must discard their hands, then draw one Spell card and two Room cards. This Hero is lured to the dungeon with the highest combined Mage and Thief treasure. Once per turn, when you cast a Spell, gain (c) (c). Boss Monster: Crash Landing (expansion, contains 45 all-new cards). Until end of turn, for each Monster Room in your dungeon, give that hero +1, Reward: Choose a Hero in any dungeon. Portable Power is a set of cards that comes with the Collector's Box. Once per turn, if a Hero dies in this Room, draw two Room cards. Reset to Level One. This room has +1 for every Spell card in your hand. If you’re new to Boss Monster, this set is the perfect jumping-on point. It introduces a new coins and Miniboss game mechanic. (It has one extra copy of each printed treasure icon it has.). If you’re new to Boss Monster, this set is the perfect jumping-on point. He dreamed he could create anything, even entire worlds, and each world he created held a dreamer of its own. You may destroy this Room to send a Hero in this Room back to the first Room of your dungeon. Deal 3 damage to that Hero. Place the top three cards of the Room deck in the discard pile. OR If two or more of your Rooms have been destroyed this turn, choose and destroy one Room in any dungeon. NEPEAN, ON K2H 5Z6. Brotherwise Games has released three standalone versions: Boss Monster, The Next Level, and Rise of the Minibosses. Destroy this room: Choose an opponent. The hit game Boss Monster returns to tables with an all new, 165 card, standalone expansion! Power-Up: Any Room that this Hero survives is deactivated until end of turn. After the Prince becomes a wound or soul, the player who's dungeon he went to may draw two rooms, two spells, or one of each. This Hero skips every Room in your dungeon that has more than one treasure type. Some rooms say "once per turn" but this card does not say that, so it seems it can be used multiple times per turn. 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